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This vignette discusses key differences with dust version 1. Version 2 of dust is a full rewrite, and some features have moved out of the package, some have moved in from mcstate and others have not yet been implemented.

If you have not used previous versions of dust and mcstate (e.g., via odin.dust), you do not need to read this vignette.

Dude, where’s my feature?

Features now found elsewhere:

  • The random number generation support is now found in monty; this affects very few users.

Features now included:

  • The particle filter is now fully implemented in dust, and no longer part of mcstate (now monty)

Not yet implemented:

  • GPU compilation (a rewrite is planned for 2025)
  • “Restart” a particle filter
  • Multi-phase systems (not believed used except sircovid)

Change in meaning of time in discrete-time models

Previously, discrete time models used step to count steps forward as unsigned integers, usually from zero. Many systems added a parameter (or constant) dt representing the timestep and then a variable time which represented the time as a real-valued number. For example you might have dt of 0.25 and then your system stops at times [0, 0.25, 0.5, 0.75, 1] for steps [0, 1, 2, 3, 4]. This created a point of difference with continuous time models, which were (and still are) based on real-valued time, and was particularly confusing for “mixed time” systems with a mix of both discrete-time and continuous-time components.

In dust2, time in all systems is real valued, and starts at 0 by default, though this can be set on initialisation. For discrete time models, the default dt is 1 (though this default can be changed in the system generator, see vignette("writing")), which means that if you never thought about dt before you can use dust2 without thinking any more about this.

New interface

The new interface is completely different, following feedback about the discoverability and documentation of features within the package. We’ve also generally tried to make the functions more self-contained, less magic, and easier to understand. Some lesser-used functions have been removed entirely. We apologise for the inconvenience that this will cause in migrating old code, but unfortunately this cannot be done automatically.

Previously, dust generators were “R6 classes”, which were created using $new() and then interacted with using methods (e.g., sys$run(). In contrast, dust2 uses free functions to create systems and to interact with these systems once created.

In this table, consider the dust system sir, which is available via dust_example() in both versions of the package. In dust 1.0.0 we could allocate a system with 10 particles, set the initial conditions, run it forward for 20 time units and return the state matrix by writing:

sir <- dust_example("sir")
sys <- sir$new(pars = list(dt = 1), time = 0, n_particles = 10)
sys$run(10)

And in dust2 we could write

sir <- dust_example("sir")
sys <- dust_system_create(sir, pars = list(), time = 0, n_particles = 10)
dust_system_set_state_initial(sys)
dust_system_run_to_time(sys, 10)
dust_system_state(sys)
##      [,1] [,2] [,3] [,4] [,5] [,6] [,7] [,8] [,9] [,10]
## [1,]  958  954  954  932  979  983  926  953  967   957
## [2,]   26   29   33   50   10    6   52   26   16    25
## [3,]   16   17   13   18   11   11   22   21   17    18
## [4,]   32   36   36   58   11    7   64   37   23    33
## [5,]    4    4    4    8    0    2   11    3    1     3

There are more lines here in version 2, but each is more predictable and it is easier to find documentation.

First the core methods that represent most usage:

Action dust 1.x.x dust2
Allocate $new() dust_system_create() (1)
Run to time $run() dust_system_create() (2)
Simulate $simulate() dust_system_simulate()
Update state $update_state() dust_system_set_state() (3)
dust_system_set_state_initial()
dust_system_set_time()
dust_system_set_pars()
Get state $state() dust_system_state()
Get time $time() dust_system_time()
Reorder $reorder() dust_system_reorder()
Get RNG state $rng_state() dust_system_rng_state()
Set RNG state $set_rng_state() dust_system_set_rng_state()
Get last pars $pars() (not yet implemented)
  1. No longer set initial conditions into the model
  2. No longer returns state at the end
  3. The $update_state() method was always too complex

Access to some read-only properties has changed slightly, typically just dropping the function call.

Action dust 1.x.x dust2
Get name $name() $name
State size $n_state() $n_state
Number of particles $n_particles() $n_particles (1)
$n_particles_each()
Number of groups $n_pars() $n_groups
Number of threads $n_threads() $n_threads
Supports compare $has_compare() $properties$has_compare
Supports OpenMP $has_openmp() (not yet implemented)
  1. Previously, the number of particles was much less well defined (running multiple groups was always implemented after support for running a single group). n_particles now represents the number of particles per group.

Some less used methods were removed entirely:

  • $shape(): previously returned the dimension structure among groups. We do not currently support this concept and we do not believe anyone used it.
  • $run_adjoint(): this was to support proof-of-concept calculation of derivatives, which has moved into dust_likelihood_last_gradient()
  • $set_index(), $index(): the concept of an “index” was to support efficient running of the particle filter when that was implemented in R in the mcstate package. We had two “indexes” to consider - one for saving trajectories and the other for the comparison to data. With the particle filter now entirely written in C++ this is no longer needed.
  • $set_stochastic_schedule(): we had the concept of a “stochastic schedule” to support mixed time models. This schedule is now set via dt on construction.
  • $resample(): this existed to debug the particle filter and is no longer needed.
  • $info(): was mostly used to return information about packing of variables within model state. This is now done with “packers”; see dust_unpack_state() and dust_unpack_index()
  • $has_gpu_support(), $uses_gpu(), $get_gpu_info(): we no longer support any GPU models
  • $real_size(): we no longer encourage running in single precision (this was needed for running on GPUs)
  • $rng_algorithm(): while you can change the random number generation algorithm, typically no-one did
  • $set_data(), $filter(): these methods existed to support the previous version of the particle filter. Data is no longer set into a system and one would now use dust_filter_create() or dust_unfilter_create()

See also