Restore the simulation state from a previous checkpoint. The state of passed events and variables is overwritten to match the state they had when the simulation was checkpointed.
restore_simulation_state(state, variables, events, restore_random_state)
the simulation state to restore, as returned by
save_simulation_state
.
the list of Variables
the list of Events
if TRUE, restore R's global random number generator's state from the checkpoint.
the time step at which the simulation should resume.